Duke Map Info: Club

Club97

A bit history

I just started building "Club". If you tried my other maps, you'll probably agree that I'm a pretty good builder, but what I'm planning to make in "Club" still seems me extremly hard. I just can say that if I manage to do what I've planned, "Club" will be MUCH BETTER than all my other maps, DukeCity included !!!
For now, the map only has 2-3 sectors, but all the "paper planning" is done. 12.1.1997

Some more sectors added, first rooms nearly finished. Big problems coming ahead ! 14.1.1997

Map has grown to 88k, first building finished, I'm working on the outside landscape. The first building needed a lot of sectors/walls and that's a big problem because I probably won't be able to put all the details I wanted. 24.2.1997

The map is now 100k in size. I added two screenshots, one being a "real-3D" shot. 2.3.1997

Holidays starting today ! I'll try to finish "Club" within next week... 21.3.1997

Started working on Club again. First time since 2.3.97. The Build-spirit is back !! ;) Map grown to 110k, added details + lot of sprites. Think it'll need a P200 to run smoothly in 640x480 or 800x600. 24 march 97


I added some very cool things ! Map was playtested in dukematch during 6 hours and is very fun to play, even in 320x200 (which is recommended for maximum frame rate). The size now reaches 220k (double as last time!!) 16 april 97

Club 97 is finished !! Get it NOW ! 2 may 97

Club screenshots

This is a screenshot of my actual work on my next Duke-map: Club.
Comments ? Mail ! note: use HiColor (16bit) mode or higher to view these images.

My_next_map:_Club
10) 30 april 97, general view
 
My_next_map:_Club
9) 30 april 97, general view
 
My_next_map:_Club
8) 18 april 97, some 3D examples
 
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7) 15 april 97, the dark side of it
 
My_next_map:_Club
6) 24 march 97
 
My_next_map:_Club
5) 3 march 97
 
My_next_map:_Club
4) 2 march 97
 
My_next_map:_Club
3) 18 february 97
 
My_next_map:_Club
2) 6 february 97
 
My_next_map:_Club
1) 14.1.97
 


© 1997 Yves Bresson