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Map Info : Atomic

Author: Yves Bresson
Webpage: click here
Click here to download (canceled).



Atomic: the Story

For now the story stands as following:
Your mission is to infiltrate the ATOMIC plant through the air vents and engage the auto-destruction mechanism. Once the auto-destruct is engaged you'll have 10 min to find a way out. Good luck...
 

Atomic: the Concept

Atomic will use a, i think, never used concept. The map will be some kind of underground nuclear plant base and your goal will be to escape from that base and to complete that you will have to solve little problems (like this door needs power, but where's the damn power-control room ? and what's the access code to switch power on !!). Nothing new till here, BUT the map will be TIME-LIMITED.

I'm planning to add some arts to make a counter which will display time left on the control screens in some rooms and periodically parts of the map will be altered (explosions -> some doors get unusable, walls fall etc) these changes will start near center of map and with the countdown running low the stuff exploding will get nearer to the exit, so you'll always have to hurry or you might get stuck in the heart of the base because of a fallen/destroyed/out-of-order thing.

The whole danger ambience will be supported by a growing (i mean getting stronger) earthquake effect.... the base will shake stronger & stronger as time goes until TIME IS OUT and you'r stuck in the base (and killed by the final explosion which will occur in all corridors and blow everything away).
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Atomic: 10 min to live

 
Atomic: 10 min to live